![]() However, in Fallout 4, the player’s character is fully voiced, removing the imagination element from the equation, and the kind of nuance that fans may have grown used to in a Bethesda game’s dialogue system. In previous Fallout games, when the player would choose a dialogue option, the game would simply cut to the NPC response, allowing the player’s imagination to fill in the blanks. ![]() While, as ever, players were able to design their character, choosing a name and crafting an appearance of their own choosing, players felt a detachment from their character in Fallout 4. One of the major ways in which Fallout 4 departed from its predecessor was through the game’s main protagonist.
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